SkillShop
SkillShop › Use cases › Games & Simulations
Games & SimulationsDone with Codex

Build a racing game from a single prompt

Codex made a racing game with multiple racers, eight maps and items from one prompt, acting as designer, developer and QA tester by playing it.

Build a racing game from a single prompt preview
What They Did
Codex got one detailed prompt for a Three.js voxel kart racer, plus an image generation skill and a web game development skill. It then worked alone, acting as designer, developer and QA tester by playing the game. It was repeatedly re-prompted from a random list of ten generic prompts, such as finding what's missing, adding features, testing them and fixing bugs.
How It Went
The build produced a racing game with different racers, eight maps and space-bar items, using over 7 million tokens. Earlier iterations are published so you can see how it improved. The source gives no quality assessment.
Worth Knowing
The whole run used more than 7 million tokens from a single initial prompt, so expect heavy usage. The prompt is summarized, not verbatim.
Try it yourself with Codex

Build a browser-based [racing] game in [folder] with [number] racers, [number] maps, and [power-ups or items]. Then play-test it yourself, fix any bugs or balance problems you find, and write a short QA report. You are done when the game runs with one command and you have listed how to start it and what you fixed.

Read the original ↗